

So you do, bringing chaos to all and sundry in the process…īut it’s not the usual “hack in, cause havoc, and get out before time’s up” kind of hacking game (or at least, it hasn’t been so far) as I said, it’s a puzzle game. The whole enterprise isn’t going well – but then you’re contacted by EMBER-2, who wants you to resume hacking instead, and they’ll buy the medication for you. You’ve been doing menial, low-paid online jobs to try to raise the extortionate amounts of cash needed to purchase medication which slows The Phage’s progress. This damn nasty condition steadily turns body parts into machinery, most of which is completely unusable. In EXAPUNKS, you are a former hacker who is dying from a disease called The Phage. For the others, I’ve utterly tied myself up in knots, but it’s so satisfying to get a program working! I’m not even trying for optimisation, and a lot of them are probably quite horrible kludges, but if it works, it counts as a win to the game and, by extension, to me 😀Īh, but I’ve not explained the premise, yet.

I’ve been doing surprisingly well, completing 24 of the first 25 puzzles out of those 24, I’ve looked up a solution for only one of them, because my patience with it had utterly run out. 1) And yes, it’s been making my head hurt… but no, I’ve not stopped playing it yet. (The title is, for some reason, all caps, just like Zach’s SHENZHEN I/O. Understanding this, it should probably come as no surprise to you that I’ve purchased his most recent work: EXAPUNKS. Out of the commercial games he’s made to date, I own all but one: Opus Magnum, the spiritual successor to The Codex of Alchemical Engineering, because I wasn’t keen on the original. So why do I put myself through this, over and over? Because I love programming-puzzle games (though Wikipedia refers to them as engineering-puzzle games, a subset of programming puzzles), and I love the mechanics that Zach uses in his particular games. I won’t complete them, because they become too difficult for me.playing them will literally make my head hurt, due to their difficulty.
#Exapunks system requirements full
I am possessed of an oddly-specific type of masochism: I buy Zachtronics’ puzzle games, even though I know full well that every time I do so: DISCLAIMER: EXAPUNKS is in Early Access, so features may change from what’s mentioned here.Īdvisory: This blog post contains mild spoilers for the game, and some NSFW language.
