

At the start of each day, a gunslinger gains a number of grit points equal to her Wisdom modifier (minimum 1). In game terms, grit is a fluctuating measure of a gunslinger’s ability to perform amazing actions in combat. Whatever the reason, all gunslingers have grit. Some gunslingers claim they belong to a mystical way of the gun, but it’s more likely that the volatile nature of firearms simply prunes the unlucky and careless from their ranks. Grit (Ex)Ī gunslinger makes her mark upon the world with daring deeds. The gunslinger also gains Gunsmithing as a bonus feat. This starting weapon can only be sold for scrap (it’s worth 4d10 gp when sold). If the weapon already has the broken condition, it does not work at all for anyone else trying to use it. All other creatures treat her gun as if it had the broken condition.
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Her starting weapon is battered, and only she knows how to use it properly. GunsmithĪt 1st level, a gunslinger gains one of the following firearms of her choice: blunderbuss, musket, or pistol. They are proficient with all light armor. Gunslingers are proficient with all simple and martial weapons, and with all firearms.

The following are class features of the gunslinger. The gunslinger’s class skills are Acrobatics ( Dex), Bluff ( Cha), Climb ( Str), Craft ( Int), Handle Animal ( Cha), Heal ( Wis), Intimidate ( Cha), Knowledge (engineering) ( Int), Knowledge (local) ( Int), Perception ( Wis), Profession ( Wis), Ride ( Dex), Sleight of Hand ( Dex), Survival ( Wis), and Swim ( Str). Starting Wealth: 5d6 x 10 gp (average 175gp) In addition, each character begins play with an outfit worth 10 gp or less, and the gunslinger begins with her starting firearm. Other gunslingers are masters of distant death, picking off enemies from afar with their strange and wondrous weapons. Brave, clever, and frequently foolhardy, many gunslingers push to position themselves at close range, barrels blazing, to take down their foes and demoralize their enemies. Role: Gunslingers are thunderous artillery, often found where the fighting is fiercest. While current firearms are simple, often imprecise, and even dangerous devices, they are a technology on the move, and one that will become even more powerful when it is fully fused with magic. While many treat the secrets of black powder with the same care and reverence that a wizard typically reserves for his spellbook, most gunslingers know that firearms are a secret that cannot remain concealed forever. Gunslingers are a bold and mysterious lot. The clash of steel and the sizzle of spell energy are drowned out by the thunderous rhythm of gunfire-the pounding beat of the gunslinger. For a renegade few, battle sounds different than it does for the typical fighter.
